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CONFIG

You can check out default QBCore config. ESX is basically the same
Config = {
​
OpenKey = '',
OpenCommand = 'credits',
​
UsingLimitSystem = false,
​
--VEHICLE PLATE INFORMATION
PlateLetters = 3,
PlateNumbers = 3,
PlateUseSpace = true,
​
DefaultCategory = 'vehicles', -- This category will show up first
ShopCategories = {
['vehicles'] = 'VEHICLES',
['weapons'] = 'WEAPONS',
['money'] = 'MONEY',
['items'] = 'ITEMS'
},
--TYPES AVAILABLE BY DEFAULT (Other types can be added in server lua file or request them for another update)
-- car, money, weapon, item
Shop = {
['bentleygt'] = {type = 'car', model = 'rmodbentleygt', price = 20000, category = 'vehicles'},
['rs6'] = {type = 'car', model = 'rs6', price = 17000, category = 'vehicles'},
['money'] = {type = 'money', money= 100000, price = 5000, category = 'money'},
['medikit'] = {type = 'item', item= 'medikit', count = 1.0, price = 200, category = 'items'},
['WEAPON_APPISTOL'] = {type = 'weapon', weapon= 'WEAPON_APPISTOL', ammo = 0.0, price = 8000, category = 'weapons'}
},
​
​
--TYPES AVAILABLE BY DEFAULT (Other types can be added in server lua file or request them for another update)
--run, drive, fly,
Tasks = {
[1] = {reward = 50, type='run', value=100, description = 'RUN 100 KILOMETERS'},
[2] = {reward = 100, type='drive', value=100, description = 'DRIVE 100 KILOMETERS'},
[3] = {reward = 100, type='fly', value=100, description = 'FLY 100 KILOMETERS'}
​
},
​
--RARITIES (From most common to most rare)
-- supercommon, common, rare, superrare, import
--TYPES OF REWARDS
-- car, credits, weapon, item, money
LowestBet = 50, -- The lowest bet amount
CaseOpeningItems = { -- The image name should be as the id for this reward
['bandage'] = {type = 'item', item = 'bandage', exchange = 50.0, count = 1.0, rarity = 'common'},
['medikit'] = {type = 'item', item = 'medikit', exchange = 100.0, count = 1.0, rarity = 'common'},
​
['bentleygt'] = {type = 'car', model = 'rmodbentleygt', exchange = 10000.0, rarity = 'import'},
['rs6'] = {type = 'car', model = 'rmodrs6', exchange = 8000.0, rarity = 'import'},
​
['credits20'] = {type = 'credits', credits = 20.0, exchange = 20.0, rarity = 'supercommon'},
['fixkit'] = {type = 'item', item = 'fixkit', count = 1.0, exchange = 50.0, rarity = 'supercommon'},
​
['credits1000'] = {type = 'credits', credits = 1000.0, exchange = 1000.0, rarity = 'rare'},
['money'] = {type = 'money', money = 100000.0, exchange = 2000.0, rarity = 'rare'},
​
['WEAPON_APPISTOL'] = {type = 'weapon', weapon = 'WEAPON_APPISTOL', ammo = 0.0, exchange = 5000.0, rarity = 'superrare'},
['credits4000'] = {type = 'credits', credits = 4000.0, exchange = 4000.0, rarity = 'superrare'}
​
},
​
​
BuyCreditsLink = 'core.tebex.io',
BuyCreditsDescription = 'Buying credits and other items helps to run this server :) Thanks!',
​
Text = {
​
​
['item_purschased'] = 'Item purschased',
['not_enough_credits'] = 'Not enough credits',
['wrong_usage'] = 'Wrong usage',
['item_redeemed'] = 'You have redeemed an item!',
['item_exchanged'] = 'Item exchanged for credits!',
['bet_limit'] = 'You have to bet atleast 50 credits!',
['task_completed'] = 'Task completed!'
​
​
}
​
}
​
​
​
function SendTextMessage(msg)
​
SetNotificationTextEntry('STRING')
AddTextComponentString(msg)
DrawNotification(0,1)
​
--EXAMPLE USED IN VIDEO
--exports['mythic_notify']:SendAlert('inform', msg)
​
end
​