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Employees

Employees are assigned to properties to drive production. Core Business supports both NPC employees (hired from a predefined deck) and player employees (real players working for your business).

How Employees Work

  • Every employee has a role (Manager, Worker, Security) with base productivity points
  • NPC employees have an additional productivity bonus on top of role base points
  • Total productivity of all assigned employees determines how fast a property produces
  • A manager is always required — properties won't produce without one
  • If the business can't pay salaries, all employee productivity drops to zero
Hire Employee
Assign to Property
Production Starts
Pay Salaries

Roles

Manager — 10 base pts
Required for any property to operate. No manager means no production. One per property is enough.
Worker — 5 base pts
Main production contributors. Stack workers to maximize output. The backbone of your operation.
Security — 2 base pts
Minimal production contribution. Protects against gang raids when Core Gangs is integrated.

INFO

Base points are the starting contribution for any employee in that role. NPC employees have individual productivity_bonus values on top of this base, making each NPC unique in value.

Total Productivity

Employee Total Points = Role Base Points + Individual Bonus (NPCs only)
Property Productivity = Sum of all assigned employees' total points

Higher total productivity means faster production cycles. The actual output scales with productivity relative to the property recipe's base cycle time.

NPC Employee Deck

Core Business ships with 38 unique NPC employees across all three roles. Each has a name, ped model, salary, and productivity bonus. The key trade-off: better employees cost more in salary.

Managers (6 NPCs)

NameTotal PointsSalaryValue
James Patterson15 pts$5,000Budget — gets the job done
Doris Kwan18 pts$5,500Budget — slightly better
Roy Kimura20 pts$7,000Standard — reliable
Sarah Chen25 pts$8,000Standard — solid pick
Nadia Petrova32 pts$11,000Premium — expensive talent
Victor Okonkwo40 pts$14,000Premium — top tier

Workers (20 NPCs)

TierNameTotal PointsSalary
FillerBen Martinez7 pts$1,500
FillerEmma Johnson9 pts$1,800
FillerPete Novak10 pts$2,000
FillerTina Reyes12 pts$2,200
StandardMike Thompson15 pts$3,500
StandardDerek Hollis15 pts$3,200
StandardLisa Anderson17 pts$3,800
StandardCarlos Rivera18 pts$4,000
StandardJenny Park20 pts$4,200
SkilledOmar Farouk23 pts$5,000
SkilledNaomi Sato27 pts$5,500
SkilledHank Brewer30 pts$6,000
UnicornMika Volkov30 pts$2,500
UnicornRosie Delgado33 pts$3,000
SpecialistVladimir Kozlov45 pts$8,000
SpecialistIngrid Hoffmann53 pts$9,000
EliteAtlas Okafor65 pts$12,000
EliteDiana Vasquez70 pts$14,000

Unicorn Workers

Mika Volkov and Rosie Delgado are unicorn hires — suspiciously cheap for their productivity. Smart business owners will prioritize hiring them before competitors.

Security (12 NPCs)

TierNameTotal PointsSalary
BasicTom Bradley2 pts$2,000
BasicDavis Monroe2 pts$2,200
BasicPauline Hart3 pts$2,500
BasicRicky Tran3 pts$2,800
StandardMarcus Stone4 pts$3,500
StandardKeiko Tanaka4 pts$3,800
StandardSgt. Vasquez5 pts$4,000
StandardBruno Castellano5 pts$4,200
VeteranKnox Reeves6 pts$6,000
VeteranHawk Morrison7 pts$7,000
VeteranIrene 'Iron' Cole7 pts$8,000
VeteranOdin Blackwell8 pts$10,000

Player Employees

Real players can be hired as employees:

  • Players start with base role points only (no individual bonus)
  • Salaries are set by the business owner when hiring
  • Player employees receive their salary as cash during the operations tick
  • Players can be assigned to any role (manager, worker, security)

NPC Behaviors

Assigned NPCs spawn at properties with role-specific animations:

RoleWalk SpeedAnimations
Manager1.0Clipboard, Mobile Phone, Smoking
Worker1.2Welding, Hammering, Drilling, Clipboard, Cleaning
Security0.8Guard Stand, Army Stand, Cop Idle, Coffee

NPCs inside property interiors are placed at predefined locations within the interior.

Hiring Strategy

When building your employee roster, consider:

  1. Always hire a manager first — no manager means no production
  2. Budget managers work fine — the productivity difference isn't worth 3x the salary for most properties
  3. Stack workers for production — workers contribute the most to output
  4. Security is optional — they add minimal productivity, mainly useful for RP and protection with Core Gangs integration
  5. Watch the salary-to-productivity ratio — a $2,500 Mika Volkov at 30 pts beats a $6,000 Hank Brewer at 30 pts