Recording Your Cinematic
Core Cinematics renders the shot live in your game. To export a video file, you capture the in-game playback with an external screen recorder. There is no built-in video export yet — use OBS Studio.
INFO
Don't confuse the two "recordings":
- The in-editor recording captures vehicle/ped motion as data so you can replay them later on your timeline.
- The screen recording (OBS) captures your monitor output to a video file — this is what you share.
Recommended: OBS Studio
OBS Studio is free, open-source, and has the cleanest capture path for GTA V. Here's the exact configuration that works without stutter.
Launch OBS as Administrator
Always Run as Admin
Right-click OBS → 'Run as administrator'. GTA V runs elevated for anti-cheat; OBS must match or Game Capture will black-screen or stutter.
WARNING
This is the single most common cause of dropped frames and black frames in GTA captures. If you're seeing stutter, check this first.
To make it permanent: right-click the OBS shortcut → Properties → Compatibility → check Run this program as an administrator.
Record as MKV (not MP4)
MKV Container
MKV writes each frame to disk as it's captured — if OBS, your PC, or the game crashes, your footage is safe. MP4 only finalizes on clean stop and will be corrupted on crash.
Remux Later
After recording, remux MKV → MP4 from OBS' File menu for editor compatibility. Instant, lossless, no re-encode.
Settings → Output → Recording → Recording Format: mkv
Set Automatically remux to mp4 if your editor (Premiere, DaVinci, CapCut) prefers MP4.
60 FPS
60 FPS Minimum
Cinematic camera moves look clearly choppy at 30. 60 FPS is the baseline for smooth pans and vehicle shots. Shoot 120 FPS only if your GPU holds it — otherwise prefer stable 60.
Settings → Video → Common FPS Value: 60
TIP
Your in-game FPS must also hit 60 or higher during playback — if GTA drops to 40, your recording will, too. Close background apps and set GTA graphics low enough to hold 60 steady.
Full OBS Settings
Video
| Setting | Value | Why |
|---|---|---|
| Base (Canvas) Resolution | Your native (e.g. 1920x1080) | Match your monitor |
| Output (Scaled) Resolution | Same as base | No scaling = sharpest image |
| Downscale Filter | Lanczos | Only matters if you scale down |
| Common FPS | 60 | Smooth cinematic motion |
Output (Advanced Mode)
Switch Output Mode to Advanced — the simple mode hides most of what you need.
Recording tab:
| Setting | Value | Why |
|---|---|---|
| Type | Standard | Default |
| Recording Format | mkv (Matroska) | Crash-safe, remux later |
| Video Encoder | NVENC H.264 (Nvidia) · AMF H.264 (AMD) · QuickSync H.264 (Intel) | Offloads encoding to GPU — zero CPU stutter |
| Audio Encoder | AAC | Universal |
| Rate Control | CQP | Quality-constant, great for archival |
| CQ Level | 16–20 | Lower = higher quality · 18 is visually lossless |
| Keyframe Interval | 1 | Easier to scrub in editor |
| Preset | P5 (Slow / Quality) on NVENC · Quality on AMF | Best quality your GPU can sustain |
| Tuning | High Quality | NVENC only |
| Profile | high | Better compression at same quality |
| Look-ahead | On | NVENC only — smarter bitrate allocation |
| Psycho Visual Tuning | On | NVENC only — prioritises visual quality |
| GPU | 0 | Your main GPU |
| Max B-frames | 2 | Default |
TIP
If your GPU is older and can't hold 60 FPS with NVENC Slow preset, step down to P4 (Medium) or P3 (Fast) before you drop to CBR or x264 software encoding.
If CQP is unavailable, use CBR instead:
| Resolution | Bitrate |
|---|---|
| 1080p60 | 50,000 Kbps |
| 1440p60 | 80,000 Kbps |
| 4K60 | 150,000 Kbps |
Audio
| Setting | Value |
|---|---|
| Sample Rate | 48 kHz |
| Channels | Stereo |
| Audio Bitrate | 320 |
TIP
Mute the Desktop Audio source if you plan to add your own music/SFX in post — otherwise you'll have to fight the original game audio in the edit. Keep it on if you want the game's ambient sounds in the raw.
Sources
Add a Game Capture source (not Display Capture or Window Capture):
- Mode:
Capture specific window - Window:
[GTA5.exe]: Grand Theft Auto V - Capture Cursor: Off (you don't want the mouse in the shot)
- Anti-cheat Compatibility Hook: On (required for FiveM)
- Allow Transparency: Off
- SLI/Crossfire Capture Mode: Off
WARNING
Display Capture on Windows 10/11 with HDR enabled will blow out your colors. Always prefer Game Capture for GTA V.
Advanced
| Setting | Value |
|---|---|
| Process Priority | Above Normal |
| Renderer | Direct3D 11 |
| Color Format | NV12 (8-bit) or P010 (10-bit HDR) |
| YUV Color Space | Rec. 709 |
| YUV Color Range | Full (for true blacks/whites in the edit) |
INFO
Set YUV Color Range to Full only if your editor supports it (Premiere, DaVinci, After Effects do). If you edit in CapCut or a consumer tool, keep it on Partial to avoid crushed blacks.
In-Game Recording Workflow
The editor's own recording system captures vehicle and ped motion as data, replayed later as puppets on the timeline. This is separate from screen recording.
1
Start OBS Capture First
Hit record in OBS before you do anything in-game. Recording a few extra seconds is free; missing the intro isn't.
2
Open the Editor
Type /cinematics in chat to open the editor.
3
Configure the Recording Panel
Click the Recording panel in the side menu. Choose your recording targets:
- Vehicles — every vehicle within
RecordRadius(default 150m) - Peds — every human ped within radius, including the player
Adjust RecordRadius in config.lua if you need a tighter or wider capture window.
4
Start the Recording
Click Start Recording. The editor closes automatically so you can drive or act.
Alternative: use the chat command /cinematics record to skip the UI.
5
Drive / Act the Scene
Drive the car, walk the ped, fire the gun — every frame of position, rotation, velocity, steering, RPM, handbrake, horn, weapon state, and aim gets captured.
6
Stop the Recording
Press BACKSPACE (or whatever key you set in Config.RecordingStopKey) to save the take.
Chat alternative: /cinematics stop.
You'll see a toast: Saved N vehicle(s), M ped(s) — Ts. Open /cinematics to preview.
7
Build Your Shot
Re-open the editor with /cinematics. Your recorded entities now appear as replay puppets. Add keyframes on the timeline, position the camera at each, and choose an interpolation mode.
8
Play Back & OBS Captures
Press Space (or the Play button) to play back the shot. The recorded vehicles and peds re-enact their motion, your keyframed camera sweeps through, and OBS captures the whole thing to an MKV on disk.
When done, stop OBS → remux to MP4 → drop into your editor.
Tips for Better Shots
Lock the World
Use the World & Scenery panel to freeze time of day and weather. Stops the sun from moving mid-shot and keeps lighting consistent across takes.
Ease Into Shots
Set first and last keyframes to 'Ease In-Out' easing. A camera that starts and stops at full speed feels robotic — ease curves give it weight.
Cinematic Mode
Interpolation → Cinematic with Tension ~0.5 is the trailer-shot look. Spring adds overshoot for bouncy energy.
Kill the Ambient
You're already in an isolated bucket (no NPCs/traffic). Combined with frozen weather, your scene is deterministic take after take.
Three-Angle Rule
The tutorial teaches it for a reason — three well-framed keyframes around one subject beats ten random ones. Make every camera see the subject.
Scout in Preview
Use /cinematics preview to watch the camera prop glide the path without opening the editor — great for scouting framing before the final take.
Troubleshooting
OBS is recording a black screen
- OBS must be launched as administrator (same elevation as GTA).
- Use Game Capture source with Anti-cheat Compatibility Hook enabled.
- Disable third-party overlays (Discord overlay, RTSS, MSI Afterburner OSD).
Recording stutters even with NVENC
- Cap your in-game FPS to 60 in GTA settings — uncapped FPS fights the GPU encoder.
- Make sure OBS is not on the same drive as the game if you're on a single slow HDD. SSD recommended.
- Check Task Manager — a background service eating CPU will cause frame drops.
Audio is out of sync after 10+ minutes
- This is almost always a variable-frame-rate source. Use CFR (constant frame rate) in GTA and keep OBS at fixed 60 FPS.
File is huge
- CQP 16 at 1080p60 is ~80-120 Mbps. That's normal for archival quality. Encode a delivery copy at 20-30 Mbps after your edit.
